Tutorial: Not bad :) The target can a bit buggy though, like some of them spawning and overlapping each other.
Stage 1: This is when I realized that the game isn't hard because of the enemy. The game has multiple elements.
<> 1. Ammo Management. It isn't bad as long as you shoot the enemy without missing and you can through the whole level without worrying about it. 2. Health does not get restored until the boss. 3. Visual Impairment. The only reason why I have an easier them because I'm not deaf. I know when something spawn.
Stage 2: There's a weird bug where I stand in the middle, shooting the gun but the bullet collided into some invisible wall. Not a problem if I stay far from it. The difficulty also tough because dying mean restarting all over from the beginning xD
The hardest part of Stage 2 is the bug that always punishes me for being in the center but it's kinda hard to do when enemies surrounds you, the arena is small, you jumping over them, and on rare occasion, some underground enemies just pop out of nowhere without any indication so it's all luck whether they decided to come underneath you.
Also, it seems like it's made in Scratch/TurboWarp (Which I use a lot of)
I rate this:
"Those monkeys are unkillable" out of "10"