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Tyhond
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Tyhond @Tyhond

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Glass Soul Asset [Set 2]

Posted by Tyhond - May 5th, 2023


Glass Soul Asset // [Set 2]

<> 2 Enemies [1 E.E.E] [1 Vitrum]


<> 7 Faction Soul Charm [5 Vitrumio] [2 Reaper]

<> 4 Materials


◇ Vitrumio Soul Charm - Aerial ◇

iu_964070_7255263.png

Vitrumio - Aerial [] Soul of flying entities, to the sky, it weakens.


Passive:

[Rarity: Dawn // Soul Size: Very Low]

<> Increase damage against flying enemies.


Obtainability: [Extremely Low] Vitrum Archer, Vitrum Bat // [Very Low] Vitrum Infiltrator, Vitrum Observer

[//////////]


◇ Vitrumio Soul Charm - Split ◇

iu_964115_7255263.png

Vitrumio - Split [] A charm that provide the split of damage types between physical and magical.


Passive:

[Rarity: Dawn // Soul Size: Moderate]

<> Half of physical damage dealt as magical damage.


Obtainability: [Very Low] Splitter

[//////////]


◇ Vitrumio Soul Charm - Dawn Core ◇

iu_964131_7255263.png

Vitrumio - Dawn Core [] A soul core filled with energy from the rising sun.


Passive:

[Rarity: Dawn // Soul Size: Low]

<> Slightly increase elemental damage but reduce physical damage. Inflict minor (Burn) on hit.


Codex:

<> Burn - Elemental Ailment. Lose (HP) over time.


Obtainability: An extremely low chance from any [Dawn Difficulty] Vitrum enemies.

[//////////]


◇ Vitrumio Soul Charm - Wendigo ◇

iu_964165_7255263.png

Vitrumio - Wendigo [] A soul charm from those who serve the Wendigo.


Passive:

[Rarity: Noon // Soul Size: Low]

<> Slowly gain (Critical)% over time. Critical deal 50% bonus damage.


Codex:

<> Critical - Once the critical threshold hits 100%, deal bonus damage by a percentage.


Obtainability: [Low] Vitrum - Wendigo Servant // [Moderate] Vitrum - Windi Anenstia

[//////////]


◇ Vitrumio Soul Charm - Slime Wendigo ◇

iu_964189_7255263.png

Vitrumio - Slime Wendigo [] Windi Anenstia's soul charm. The power of the Wendigo and her slime soul resides inside. However, there's something tragic about obtaining this charm...


Passive:

[Rarity: Dusk // Soul Size: High]

<> Slightly gain (Critical)% over time. Critical deal 55% bonus damage and inflicts minor (Fear).

<> Slow (HP) regeneration.


Codex:

<> Critical - Once the critical threshold hits 100%, deal bonus damage by a percentage.

<> Fear - Mental Debuff. Reduced (AGL), (DEX), (STR), and (INT).


Obtainability: Only obtainable if you take the [Revenge] option and kill Windi Anenstia.

[//////////]


◇ E.E.E (PRX) - Porox ◇ 5/5/2023 [10:20 PM] ◇

[Dedicated Content // This Enemy is belong to: @ Pogmancer // Discord]

iu_964335_7255263.webp

E.E.E (PRX) - Porox [] Porox is a feared spider-like machine, he crawls among the darkness, his form hidden by shadow, his unending gaze gathering information, constantly and continuously, for who it is unknown. What is known is that if you attempt to battle him it shall be hard, his looming steel frame and sharp limbs aren't the only force, but his unending intellect, he's most certainly analyzed your fighting style by that point and will know how to outwit you at almost every turn.


(Stat Attributes) [] Difficulty: Low-Midnight

HP: A+// DEF: A+// RES: B // AGL: S

ATK: B // DEX: C+ // STR: A

MP: D // M.ATK: D // INT: S++


Passive:

<> One Step Ahead - A high chance of countering any attacks. When countering, follow up with "Bite from the Shadow".

<> Stalking Shadow - When in area designed to be under darkness, enable (Cloak) and massively increase (AGL).

<> Cautious Analytic - When in (Cloak), it will avoid attacking until it is possible to attack without receiving massive damage.


Abilities:

<> Quick Strike - An extremely fast attack with low damage. Massively increases (AGL) for a short duration.

<> Bite from the Shadow - A dash pierce attack that attacks its prey, dealing massive damage and highly penetrate (DEF). Damage massively increased if attacking with (Cloak) enabled.

<> Radar Destruction - Only targetable for any enemy with (Detect) abilities, inflicting (Disabled), rendering the target's (Detect) abilities unusable.


Codex:

<> Cloak - Invisibility Buff. Becomes unable to be targetable nor seen.

<> Detect - Invisibility Debuff. Unable to use (Cloak).

<> Disabled - Ability Debuff. Disable certain skill use.


Faction: E.E.E (PRX) [] Element Type: Physical [] Enemy Type: Ground

[//////////]


◇ Vitrum - Shielder ◇ 5/6/2023 [4:50 PM] ◇

iu_965046_7255263.webp

Vitrum - Shielder [] A high defensive unit with a pair of shields that has an extendable blade coming out from it. It allows the shielder to have some offensive capability although its main purpose is to be a tank. Its shield is quite a problem.


(Stat Attributes) [] Difficulty: High-Dawn

HP: A- // DEF: B+ // RES: D- // AGL: D-

ATK: C // DEX: D- // STR: B-

MP: D // M.ATK: F // INT: D+


Passive:

<> Deflective Shield - Deflect any low damage physical melee attack. Has a moderate cooldown.

<> Heavy Armor Exhaustion - Reduce physical damage by 25% but vulnerable to magical attack by 25%. When inflicted with (Slow), double the reduction of (AGL).


Abilities:

<> Basic Slash - Low damage sword attack with moderate attack speed.

<> Shield Bash - A blunt attack that cause (Stun) for a short duration.


Codex:

<> Stun - Physical Debuff. Immobilization.

<> Slow - Physical Debuff. Reduced (AGL) and (DEX).


Faction: Vitrumio [] Element Type: Physical [] Enemy Type: Ground

[//////////]


Here's the 2 Faction Emblems and 3 Faction Symbols:

◇ Reaper Rebellion Emblem ◇

iu_965221_7255263.png

◇ Reaper Rebellion Faction Symbol ◇

iu_965222_7255263.png

◇ Vitrumio Emblem ◇

iu_965223_7255263.png

◇ Vitrumio Faction Symbol ◇

iu_965225_7255263.png

◇ E.E.E (Easter Egg Exterminator) Faction Symbol ◇ Currently doesn't have a Faction Emblem. Mainly due to them consisting of secret enemies. ◇

iu_965224_7255263.png

Here's the new Faction and Faction Emblem:

◇ Eclor Eclipse Emblem ◇ 5/6/2023 [8:10 PM] ◇

iu_965226_7255263.png

◇ Eclor Eclipse Faction Symbol ◇

iu_965227_7255263.png

[//////////]


◇ Material - Twilight Soul Fragment ◇

iu_965315_7255263.png

Material - Twilight Soul Fragment [] One of the most simple and bountiful resources that can come from any normal or weak entities.


Rarity: Twilight


Obtained Primarily From: Anywhere

[//////////]


◇ Reaper Soul Charm - Basic ◇

iu_965316_7255263.png

Reaper Rebellion - Basic [] A craftable basic soul charm made easily from the soul of basically anything simple. Provide simple stat boost.


Passive:

[Rarity: Twilight // Soul Size: Very Low]

<> Increase all stats by extremely low amounts.


Crafting Material Required: [Moderate] Twilight Soul Fragment

[//////////]


◇ Reaper Soul Charm - Apprentice ◇

iu_965639_7255263.png

Reaper Rebellion - Apprentice [] A craftable soul charm made that is no longer a novice basic. It is a better apprentice. Provide a slightly better stat boost.


Passive:

[Rarity: Dawn // Soul Size: Low]

<> Very slightly increase all stats.


Crafting Material Required: [High] Twilight Soul Fragment // [Moderate] Dawn Soul Fragment

[//////////]


◇ Material - Dawn Soul Fragment ◇

iu_965418_7255263.png

Material - Dawn Soul Fragment [] A beautiful sunrise soul fragment coming from entities with quite a moderately strong soul. It's heated with their passion.


Rarity: Dawn


Obtained Primarily From: Anywhere // Increased chances from Vitrumio Faction.

[//////////]


◇ Material - Noon Soul Fragment ◇

iu_965640_7255263.png

Material - Noon Soul Fragment [] The center of the sky, the shining bright star, it brings balanced to the world. It's filled with soul of the skilled, surged with hope.


Rarity: Noon


Obtained Primarily From: Anywhere

[//////////]


◇ Material - Unfiltered Energy Ore ◇

iu_965641_7255263.png

Material - Unfiltered Energy Ore [] An unfiltered ore filled with magical energy that could be refined into filtered Energy Ore. They still provide minor fuel as energy.


Rarity: Twilight


Obtained Primarily From: Anywhere // Abundance of them are found Underground or Mountain.

[//////////]


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